Zeeshan Mirza / Portfolio

Ideas made visual.
Stories made to move.

A collection of motion, design and digital experiences. Different formats. The same love for a well-told story.

A little about me

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Choose a category to find the work you’re interested in.

17 projects · Many ways to tell a story.Back to top ↑

Let’s make something meaningful

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Let’s bring it to life.

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Case study / 01Interactive Designs

Accenture · Microsoft account

Accenture
Cosmos.

An animated, fully interactive onboarding simulation I designed for Accenture colleagues joining the Microsoft account.

Explore the experience
Accenture Cosmos opening screen: a purple and blue universe welcoming new joiners
Organisation
Accenture
Audience
Microsoft account joiners
Experience
Animated onboarding simulation
My contribution
Visual & interaction design

01 / The idea

Make the unfamiliar
feel explorable.

Joining an account means getting to know a new world of teams, functions and connections. I designed Accenture Cosmos to introduce that world through an interactive journey.

The space theme gives the information a visual structure: galaxies represent markets, a solar system brings account areas together, and a space station introduces the Commercial Office. Animation and interactive navigation turn the introduction into a process of discovery.

02 / Inside the experience

One universe.
Seven perspectives.

02 / 07

Your solar system

03 / The visual language

A story built
around connection.

The same space metaphor carries through every screen. A shared visual language connects account structure, supporting teams and service delivery, while giving each part of the experience its own character.

THE SPACE STATION

Many functions.
One connected crew.

The Commercial Office becomes a space station. Its labelled arms introduce functions such as Contract Management, Client Financial Management, Sales Operations and HR through a single visual hub.

Visual hierarchyExploratory navigationConsistent visual language
Case study / 02Games and Apps

Mobile RPG / Art direction & UI

Busker
Boss.

A colourful mobile game where music, strategy and narrative choices shape a musician’s journey to stardom.

Explore the design
FROM THE STREET TO THE SPOTLIGHT

Find your sound.
Make your move.

Art direction · Visual design
UI design · Animations

Busker Boss illustrated home screen with musicians in a parkBusker Boss gameplay interface styled as a guitar amplifier
Project
Busker Boss
Format
Mobile role-playing game
Gameplay
Text-based strategy & narrative choices
My scope
Art direction, visual design, UI & animations

01 / The experience

A music career.
One choice at a time.

Busker Boss combines text-based strategy with RPG elements. Players take on the role of an emerging musician, navigating gigs, album releases, marketing decisions and relationships with fans and industry professionals.

My scope covered art direction, visual design, interface design and animations. The artwork brings an expressive, illustrated personality to a game shaped by choices and progression.

02 / Screens & visual development

A world with
its own rhythm.

01 / 05

A welcome with personality

03 / Interface direction

Music in the story.
Music in the interface.

The amplifier-inspired screen brings familiar music equipment into the interface itself. Dials, textured surfaces and performance controls create a visual connection between the player’s decisions and the world of the game.

Purple and gold menu-based gameplay interface design
Amplifier-style gameplay interface with dials and selection rows

04 / Character & setting

Personality,
centre stage.

The illustrated musicians and outdoor setting give the game a recognisable character. Bold colour and playful forms connect the home screen, character artwork and gameplay environment.

Illustrated street musician in a yellow beanie playing a ukulele
Case study / 03Motion Graphics and Animation

AR Game / Teaser film

Cold Blood
Go.

The invasion
enters your world.

An action-packed teaser for an augmented-reality zombie game, bringing its real-world premise to life through gameplay, motion and sound.

Watch the teaser
THE TEASERGameplay · Motion · Sound

Original teaser film · Sound on for the full experience

Project
Cold Blood Go
Format
AR game teaser
Primary focus
Teaser concept & production
Wider contribution
Visual & UI design

01 / The brief

Real surroundings.
A new kind of threat.

Cold Blood Go uses augmented reality and mapping to bring a zombie invasion into the player’s surroundings. Players venture into the real world to locate and eliminate zombies.

The teaser needed to communicate both the game’s atmosphere and its AR premise. Working within a tight timeframe, I built the teaser almost from scratch, combining gameplay excerpts, graphic design, motion and immersive sound effects.

My scope

StoryboardingVideo editingGraphic designMotion design / animationSFX

02 / Selected frames

Build the tension.
Reveal the world.

Selected stills from the teaser, showing its title treatment, AR gameplay presentation and fire-driven typography.

01 / 03

An identity with atmosphere

A textured title reveal gives the teaser a cold, cinematic visual identity.

03 / The approach

Atmosphere meets
the AR idea.

The edit brings striking title sequences together with glimpses of the gameplay. The tablet view makes the augmented-reality concept tangible by placing the action against recognisable real-world surroundings.

Motion and sound effects carry the pace and tension, connecting the game’s technology with the energy of an action teaser.

An AR creature encounter shown through a tablet against a city street
Bringing the game into the player’s world.

Cold Blood Go / AR Game Teaser

A compact film.
A vivid first impression.

The client praised the teaser for capturing the game’s theme. The project combined my visual and UI design contributions with a focused teaser-production role.

Case study / 04Motion Graphics and Animation

Customer Experience First / 2D explainer

What is
CX1?

Complex processes.
A human starting point.

A fully animated explainer introducing Customer Experience First across quoting, contracting and subscriptions.

Watch the explainer
WHAT IS CX1? / THE EXPLAINER2D animation · Character · Sound

Original animated explainer · Sound on for the full experience

Project
What is CX1?
Format
Fully animated 2D explainer
Distribution
11,000 people
Approach
Audience-centred storytelling

01 / The purpose

Start with people.
Make the process clear.

CX1 puts customer experience at the centre of quoting, contracting and subscriptions. The film introduces that approach through an accessible visual narrative.

I kept the audience at the forefront of the design, combining character animation, smooth text animation and transitions to communicate the concept clearly.

My contribution

Partial script writingStoryboardingGraphic designMotion design / animationVideo editingSound editing

02 / Selected visuals

A clear idea.
A connected visual world.

Browse the supplied presentation image and four frames from the explainer. Watch the explainer above, then explore its character animation, typography and visual language through these selected frames.

02 / 05

A character-led explanation

An illustrated presenter and simple geometric graphics introduce subscriptions in an approachable visual language.

Visit original project page ↗

03 / The visual approach

Give the story
room to move.

A blue palette connects the character scenes with the illustrated landscapes. Simple shapes and open compositions give the text and central ideas a clear visual hierarchy.

The cycling and mountain imagery carries the story beyond process diagrams, creating a visual journey through people, customers and the ambition to become easier to do business with.

Cyclist travelling through a layered blue landscape beneath the words People and Customers
People and customers at the centre of the story.
Illustrated mountain summit with a flag and the words Easiest to do Business with
A shared destination, expressed through a visual metaphor.

04 / Reach & response

11,000people the video was distributed to

The video received positive feedback following distribution. My contribution spanned partial script writing, storyboarding, graphics, animation, video editing and sound editing.

What is CX1? / 2D explainer

Clarity through design.
Connection through motion.

An audience-centred introduction to Customer Experience First, bringing business processes into an approachable animated story.

Case study / 05Games and Apps

Mobile game / Art direction & UI

Casino
Master.

Art direction, visual design and animation for a mobile casino game, bringing a rich purple-and-gold world to the screen.

Explore the interface
A WORLD BUILT AROUND THE TABLE

Rich in character.
Clear in play.

Art direction · Visual design
UI design · Animations

Casino Master poker table interface in a landscape tablet mockup
Project
Casino Master
Format
Mobile game
Visual direction
Purple, gold & illustrated detail
My scope
Art direction, visual design, UI & animations

The project

My contribution

I worked on art direction, visual design, UI design and animations for Casino Master, a mobile casino game covering card games and slot-machine experiences.

I designed the game’s interface and supporting screens, with attention to usability and consistency across gameplay, menus and promotional content.

02 / Interface showcase

Every screen.
Part of the same world.

01 / 05

At the centre of play

Daily bonus interface with coloured day cards and a red carpet
Game buy-in interface with a gold slider and clear balance information
Case study / 06Motion Graphics and Animation

Action trailer / Contest entry

Just
Cause 3.

Cut for impact.
Built for momentum.

A contest trailer shaped from supplied gameplay footage, combining storyboarding, 3D animation, motion design, editing and sound.

Watch the trailer
JUST CAUSE 3 / CONTEST TRAILERGameplay · Motion · Sound

Contest trailer · Created from supplied gameplay footage · Sound on for the full experience

Project
Just Cause 3
Format
Action trailer
Context
Contest entry · Supplied game footage
My scope
Storyboarding, 3D, motion, edit & sound

01 / The brief

A world of action.
A story in the edit.

The contest invited video editors and VFX artists to create a trailer using clips supplied through the contest portal. Set on the fictional Mediterranean island of Medici, Just Cause 3 provided a world of high-energy, third-person action to work with.

I shaped the supplied footage into a dynamic trailer, selecting and sequencing gameplay moments to create a connected narrative. My contribution covered storyboarding, 3D animation, motion design, video editing and sound editing.

My scope

Storyboarding3D animationMotion design / animationVideo editingSound editing

02 / Selected frames

A change of pace.
A shift in scale.

Four stills from the trailer, moving from a metallic title treatment to road action, character-led gameplay and coastal spectacle.

02 / 04

Action on the move

A coastal road sequence brings vehicles, landscape and a helicopter into the same action frame.

03 / The approach

Find the rhythm.
Connect the action.

The challenge was to bring individual gameplay clips together as a trailer with a sense of direction. Shot selection and sequencing connected moments of movement, character action and larger-scale spectacle.

3D animation, motion design and sound editing formed part of my wider contribution, supporting the trailer’s cinematic treatment alongside the gameplay edit.

Rico in a street action sequence with an overturned vehicle
Character action within the wider spectacle.

Just Cause 3 / Contest trailer

Gameplay footage.
A cinematic sequence.

A competition entry created from supplied game clips. Game imagery and brand marks belong to their respective owners.

Case study / 07Interactive Designs

E-book / Art direction & visual storytelling

Better
Together.

An e-book bringing Microsoft Surface Hub and Teams Rooms together through imagery, infographics and a considered editorial design.

Explore the design
Better Together e-book layouts arranged as an editorial spread with photography, statistics and blue graphic shapes
Project
Better Together
Format
E-book
Subject
Surface Hub + Teams Rooms
My scope
Art direction, visualization, graphic design & design consulting

01 / The story

Technology, explained.
Collaboration, visualised.

Better Together explores how Microsoft Surface Hub and Microsoft Teams support collaboration, productivity and communication. The e-book connects the technology with the people and working environments it serves.

As art director, visualizer and graphic designer, I shaped an informative visual experience. My approach combined curated imagery, thoughtful infographics and interactive elements to make technical concepts easier to understand.

My scope

Art directionVisualizationGraphic designDesign consulting

02 / Selected designs

A connected narrative.
Across every page.

01 / 05

An introduction to connected working

Teams Rooms collaboration page on a Surface-style desktop display
Layered feature pages showing flexible, easy-to-use and secure themes alongside a laptop
Case study / 08Motion Graphics and Animation

Introduction video / Animated report summary

ATOM
by OLA.

A complex system.
A clear visual journey.

A fully animated summary of Ola Mobility Institute’s 2021 ATOM report, explaining an autonomous, on-demand public transport concept through simple, fluid motion.

Watch the film
ATOM / THE ANIMATED REPORTOla Mobility Institute · 2021

Animated summary of the 2021 report · Sound on for the full experience

Project
ATOM by OLA
Format
Animated introduction video
Context
Ola Mobility Institute · 2021 report
My scope
Design consulting, storyboard, motion, edit & sound

01 / The brief

Make the concept clear.
Keep the system connected.

The 2021 ATOM report proposed shared, connected, electric and AI-led public transport: a demand-responsive service on access-controlled roads. It presented an alternative to metro rail and Bus Rapid Transit Systems, with the aim of supporting equitable, efficient and clean urban mobility in India.

I created a fully animated summary of the report, following Ola Mobility Institute’s brand guidelines. The film introduced the concept and its variants through smooth, simple animation, making the transport system easier to follow.

My scope

Design consultingStoryboardingMotion design / animationVideo editingSound editing

02 / Selected animation frames

From the vehicle.
To the wider network.

Three stills from the animated film move between the vehicle’s technology, an annotated route system and an isometric urban scene.

01 / 03

The technology, made visible

An annotated isometric vehicle introduces its GPS, lidar, charging point, camera, sensors and other components.

03 / Visual approach

Explain the detail.
Show the bigger picture.

The isometric view connects vehicle details with roads, stations and the surrounding city. Labelled callouts explain the individual parts, while the wider scenes show how those parts relate to the proposed transport network.

A restrained palette, clear typography and simple motion keep the explanation aligned with Ola Mobility Institute’s brand. The emphasis is on helping the audience understand the concept as the film moves between different scales.

M-ATOM concept diagram showing guideway, station, flyover, virtual path and command centre
M-ATOM / Connecting infrastructure, vehicles and control systems in one view.

ATOM by OLA / Introduction video

A report in motion.
A concept made clearer.

Design consulting, storyboarding, animation, video editing and sound editing brought together to communicate a proposed future for urban mobility.

Case study / 09Social

Social media reels / Selected work

Social &
short-form.

Two stories.
Two different rhythms.

Campaign energy and a personal celebration. Two vertical films exploring how motion, visual design and editing can give a short story its own character.

Collection
Social & short-form
Format
Vertical social media reels
Projects
Basic-Fit + Wedding Invite
Focus
Motion, visual design & storytelling

Social & short-form / Selected work

Small screens.
Distinct personalities.

Two different briefs, each shaped through visual design and motion around its audience and occasion.

Case study / 10Social

Creator collaboration / YouTube & social media

Capri
Lilly.

From the footage.
To the final story.

Campaign planning, editing, animation and thumbnail design for Capri Lilly’s YouTube and Instagram content.

GOOD FOOD BADDIE / CAPRI LILLY

A creator’s voice.
A considered edit.

Food, personality and storytelling, shaped for different screens.

Published thumbnail for Capri Lilly’s chia mousse videoPublished thumbnail for Capri Lilly’s ginger-bug soda video

Creator audience snapshot

Channel figures at the time of this portfolio update.

282KInstagram followers ↗316KYouTube subscribers ↗

01 / The collaboration

Plan the delivery.
Shape the content.

My work with Capri Lilly covered both the planning and creative production of YouTube and social media content. I planned campaigns, organised video delivery timelines and assessed the supplied shots to select the right footage for each edit.

I then brought the material together through video editing and animation, alongside engaging thumbnail designs. The work connected production planning with the details that shape the finished viewing experience.

01 / Plan

Campaigns & delivery

Campaign planning and video delivery timelines to organise the work.

02 / Select

Footage assessment

Reviewing the shots and selecting the footage that best serves the video.

03 / Create

Edit & animate

Video editing and animation to bring the selected material together.

04 / Present

Thumbnail design

Engaging thumbnails that give the videos a clear first impression.

02 / YouTube samples

Give the story
room to unfold.

Two selected films from Capri Lilly’s channel, showing the longer-form side of the collaboration.

03 / Instagram samples

A smaller screen.
The same creative care.

Two selected Reels from Capri Lilly’s Instagram, embedded directly from the original posts.

Capri Lilly / YouTube & social media

From the production plan.
To the first impression.

Campaign planning, delivery scheduling, footage selection, video editing, animation and thumbnail design for creator-led content.

Case study / 11Motion Graphics and Animation

Technology Quotient / Animated explainer

Technology
Quotient.

Explain the platform.
Make the scoring clear.

A fully animated 2D explainer helping learners understand the Technology Quotient platform and its assessment scoring process.

Watch the explainer
TECHNOLOGY QUOTIENT / THE EXPLAINERLearning · Motion · Clarity

Fully animated 2D explainer · Sound on for the full experience

Project
Technology Quotient
Format
2D animated explainer video
Focus
Platform navigation & assessment scoring
My scope
Script, storyboard, graphics, motion & SFX

01 / The learning challenge

New technologies.
A clearer starting point.

The Technology Quotient learning series introduces next-generation technologies, including Cloud, Agile and DevOps, Artificial Intelligence, Automation, Blockchain, Data, Enterprise Platforms and Security.

The explainer was created to help learners navigate the platform and understand how assessment scoring works. My focus was to simplify the explanation, making the experience accessible and easier to follow.

My scope

Script writingStoryboardingGraphic designMotion design / animationSFX

02 / Creative approach

Structure the information.
Bring it to life.

Writing, visual design and motion working together to explain a learning experience.

01 / Script & storyboard

A clear sequence

Organising the explanation around the platform and the assessment scoring process.

02 / Graphic design

A visual explanation

Translating the information into graphics that support the learner’s understanding.

03 / Animation & SFX

A connected experience

Bringing the graphics together through 2D motion and sound effects.

03 / My contribution

From the first words.
To the final movement.

I worked across script writing, storyboarding, graphic design, motion design and SFX. That connected role allowed me to carry the explanation from its initial structure through to the animated film.

Throughout the process, the priority was clarity: helping the target audience understand the platform and its assessment scoring without adding unnecessary complexity.

Technology Quotient / Explainer video

Learning starts
with understanding.

An animated introduction that makes the platform and its scoring process easier to grasp.

Case study / 12Motion Graphics and Animation

Cloud Strategies / Motion graphics

Cloud
Strategies.

Cloud complexity.
A clearer product story.

A motion-graphics film introducing GenCloud through the challenges of hybrid and multicloud management, then bringing its platform capabilities into focus.

Watch the film
CLOUD STRATEGIES / GENCLOUDTechnology · Product storytelling · Motion

Motion-graphics product introduction · Sound on for the full experience

Project
Cloud Strategies
Format
Motion-graphics video
Subject
Hybrid & multicloud management
Featured platform
GenCloud

01 / The story

Start with the challenge.
Introduce the solution.

The film opens with the complexity of managing hybrid and multicloud environments: migration between clouds, workload sharing and the difficulty of tracking costs across different billing models.

It then introduces GenCloud as a generative cloud management platform. The narrative moves from cost pressure and operational complexity to the platform’s deployment, networking, storage, load-balancing and security capabilities, closing with an invitation to book a demo.

02 / Selected frames

A technical subject.
A distinct visual world.

Two stills show the film’s luminous cloud imagery, warm typography and dark blue visual setting.

01 / 02

One visual anchor for a connected idea

A glowing cloud sits between the hybrid and multicloud labels, establishing the subject within a dark, spacious composition.

03 / Visual direction

Give the message space.
Bring the features forward.

The supplied frames pair a near-black and deep blue backdrop with soft cloud gradients and warm, light typography. Fine outlines and a subtle dotted field connect the compositions without competing with the main message.

In the networking frame, a rounded panel brings the feature title and a connected globe into one composition. The treatment carries the film from an abstract cloud concept towards a specific platform capability.

Cloud Strategies / Motion graphics

A complex topic.
A focused introduction.

A product story moving from the challenges of cloud management to an introduction to GenCloud’s capabilities.

Case study / 13Motion Graphics and Animation

Into Space / Animated science-fiction film

Into
Space.

A distant threat.
A human question.

An animated story that begins with an asteroid warning and asks what it would take for humanity to start again on another planet.

Watch the film
INTO SPACE / THE FILMIdeation · Visual storytelling · Animation

A story of discovery, uncertainty and starting again · Sound on for the full experience

Project
Into Space
Format
Animated science-fiction film
Theme
A new world · A human challenge
My scope
Ideation, storyboard, visuals & animation

01 / The story

A warning from space.
A possibility for humanity.

A telescope detects a previously unseen cluster of asteroids heading towards the solar system. With a threat roughly a century away, the conversation turns to plans for a space colony and the possibility of beginning again on another planet.

The dialogue moves beyond the technology needed to make a planet liveable. Its central question is about people: whether humanity could build a civilisation again, and what kind of help that would require.

My contribution

IdeationStoryboardingVisualsAnimation

02 / Selected frames

A world beyond ours.
A story about us.

Four stills move from a distant planet and a space telescope to the approaching asteroids and a possible future colony.

01 / 04

An unfamiliar world

A luminous planet and a deep star field establish the scale and atmosphere of the story.

03 / Visual storytelling

From cosmic scale.
To human possibility.

The space scenes use dark blue and violet tones, atmospheric lighting and a sense of depth to introduce discovery and uncertainty. The telescope and asteroids make the opening conversation tangible.

The colony scene brings the story closer to people. Habitat structures, a planted growing area, a rover and a small group of astronauts turn the idea of starting again into a place the viewer can imagine.

Astronauts beside a rover and habitat structures with a planted growing area in a space colony
A possible new beginning, brought down to a human scale.

Into Space / Animated film

A new planet.
A familiar challenge.

Ideation, storyboarding, visuals and animation brought together around a story about humanity’s ability to begin again.

Case study / 14Motion Graphics and Animation

Flow Fitness / App teaser

Flow
Fitness.

Every journey begins
with one step.

A fitness app teaser that brings everyday progress to life through expressive 2D animation, integrated 3D scenes and a carefully paced soundtrack.

Watch the film
FLOW FITNESS / THE TEASER2D animation · 3D integration · Sound

One step towards everyday progress · Sound on for the full experience

Project
Flow Fitness
Format
App teaser
Theme
Fitness · Everyday progress
My scope
Concept to animation & sound

01 / The brief

Make the first step
feel like a possibility.

The teaser introduces Flow Fitness as a digital coach for measuring, tracking and improving a fitness journey. Its message is simple: meaningful change can begin with a single step.

The film connects that idea to the app’s featured tools: discovering nearby gyms, monitoring sleep, tracking calories and counting steps. Motion turns each feature into a visual moment within the wider journey.

My contribution

IdeationVisualisationStoryboarding2D design & animation3D integrationLighting in After EffectsMusicSFX

02 / Selected frames

A single step.
A richer world in motion.

Four frames trace the transition from bold typography and character animation to dimensional scenes built around the app.

01 / 04

The first step

A close-up step, bold typography and geometric outlines introduce the film’s central idea.

03 / Visual storytelling

From graphic movement.
To dimensional scenes.

The opening pairs a black grid with bold white type, geometric outlines and a bright animated character. The simple visual language keeps the message immediate and gives the movement room to carry the story.

The later scenes integrate 3D environments around the app interface: gym equipment for discovery and a spiral staircase for step tracking. After Effects lighting helps bring these elements together, while music and SFX support the rhythm of the reveal.

A spiral staircase surrounding a phone that displays Flow Fitness step tracking
Step tracking becomes a dimensional scene, with the app at its centre.

Flow Fitness / App teaser

All it takes
is one step.

A complete motion story spanning ideation, visualisation, storyboarding, 2D design and animation, 3D integration, lighting, music and SFX.

Case study / 15Motion Graphics and Animation

Deloitte / Learning on Demand

Learning.
On demand.

Less time searching.
More room to grow.

An animated introduction to Deloitte’s Learning on Demand storefront, bringing the idea of one place for learning resources into focus.

Watch the film
DELOITTE / LEARNING ON DEMAND2D animation · 3D integration · Sound

An introduction to finding the right learning resource · Sound on for the full experience

Project
Deloitte Learning on Demand
Format
Animated learning video
Focus
Resource discovery & career growth
My scope
Ideation through animation & sound

01 / The learning challenge

The right resource.
Without the search.

Learning happens at every stage of a career, but finding the right path can mean searching across platforms, bookmarks and business sites. The film begins with that familiar frustration before introducing a simpler starting point.

Learning on Demand, powered by Project 120, is presented as Deloitte’s learning storefront: a single landing page connecting more than 120 learning and development resources. The video explains its categorisation, personalised business links and access from different locations and devices.

My contribution

IdeationVisualisationStoryboarding2D design & animation3D integrationLighting in After EffectsMusicSFX

02 / Creative approach

From scattered resources.
To a connected story.

A narrative that moves from the challenge of discovery to the value of learning at every career stage.

01 / Ideation & storyboard

Start with the learner

Build the sequence around a recognisable search problem, then introduce the storefront and its purpose.

02 / Visuals & animation

Make the idea tangible

Combine 2D design and animation with 3D integration and After Effects lighting to give the explanation depth.

03 / Music & SFX

Connect the moments

Support the visual progression with music and sound effects, carrying the viewer through the introduction.

Green learning typography and dimensional geometric shapes on a pale speckled surface
A selected frame combines green typography, geometric forms and soft dimensional lighting.

03 / The message

For the next project.
And the next chapter.

The film connects the platform to practical career moments: keeping skills sharp, upskilling for a project, improving coaching techniques and stepping into a leadership role.

My work spanned ideation, visualisation, storyboarding, 2D design and animation, 3D integration, lighting in After Effects, music and SFX. These elements come together around a clear message: one starting point for continued growth.

Deloitte / Learning on Demand

One starting point.
Many ways to grow.

An animated introduction connecting resource discovery with everyday learning and career development.

Case study / 16Motion Graphics and Animation

Deloitte Tax / RPA introduction

Robotic Process
Automation.

Explain the technology.
Show the human value.

A 2D animated introduction to robotic process automation, explaining how software bots can support repetitive work within Deloitte Tax.

Watch the film
DELOITTE TAX / RPA INTRODUCTIONIdeation · 2D animation · Music & SFX

Introducing bots, rules-based tasks and a different way of working · Sound on for the full experience

Project
Deloitte Tax / RPA
Format
2D animated explainer
Focus
Automation & human collaboration
My scope
Ideation, visuals, animation & sound

01 / The communication challenge

Make automation
easy to understand.

The film opens with familiar tax workflows: creating e-file packages, printing and uploading pro forma returns, and reviewing XML packages. These examples give an abstract technology an immediate connection to everyday work.

It introduces RPA as software that performs repetitive, rules-based tasks. An Excel macro analogy provides a familiar starting point before the explanation expands to bots working across applications and alongside people.

My contribution

IdeationVisualisationStoryboarding2D design & animationMusicSFX

02 / Creative approach

Start with the task.
Build the understanding.

A practical sequence connecting the definition of RPA to the work it supports and the people it helps.

01 / Ideation & storyboard

A familiar starting point

Ground the explanation in recognisable tasks, then move through the bot concept, its benefits and the wider programme.

02 / Design & animation

A clear visual language

Use 2D design and animation to organise the information, with typography and geometric forms supporting the introduction.

03 / Music & SFX

A connected rhythm

Bring sound and movement together to support the explanation and carry the viewer between ideas.

Green and blue geometric title blocks reading Robotics Process Automation and Deloitte Tax
A selected title frame uses green and blue blocks, typography and geometric depth to introduce RPA.

03 / The message

Bots handle repetition.
People bring judgement.

The film presents bots as collaborators that take on standardised tasks, giving people more time for client meetings, presentations and work that needs human input. It also explains their potential to reduce manual errors and streamline processes.

The closing section introduces the U.S. Tax RPA Center of Excellence and its role in coordinating the programme. My contribution covered ideation, visualisation, storyboarding, 2D design and animation, music and SFX.

Deloitte Tax / RPA introduction

A complex subject.
A clear introduction.

An animated explanation of automation built around the everyday work of its audience.

Case study / 17Graphic & Brand

FreeBon Tees / T-shirt design

FreeBon
Tees.

A collection of T-shirt graphics exploring space, animal imagery and expressive visual styles, presented as artwork and apparel mockups.

Explore the designs
FreeBon space-themed artwork beside a black T-shirt mockup featuring a planet and bold typography
Project
FreeBon Tees
Format
T-shirt design
Discipline
Graphic & print design
My scope
Visualisation, graphic design & print design

The project

My contribution

I created T-shirt graphics for FreeBon Tees, working across visualisation, graphic design and print design.

The project involved developing the artwork and presenting it on apparel mockups to show its intended application.

My contribution

VisualisationGraphic designPrint design

02 / Selected designs

Art with character.
Style you can wear.

01 / 04

A world of its own

Case study / 18Motion Graphics and Animation

Farillio / 2025 brand relaunch

Farillio.
In motion.

A refreshed identity.
A story with energy.

A brand identity launch film combining curated stock footage with purposeful motion graphics, built around Farillio’s new visual language.

Watch the film
FARILLIO / BRAND IDENTITY LAUNCH FILMStock footage · Motion design · Editing

Introducing the refreshed Farillio identity · Sound on for the full experience

Project
Farillio
Format
Brand identity launch film
Context
2025 brand relaunch
My scope
Script & storyboard through to final edit

01 / The brief

A new visual language.
A clear introduction.

Farillio’s 2025 brand relaunch called for a film that could introduce its refreshed identity with clarity and energy. I created a brand promotional video blending curated stock footage with motion graphics built around the new visual language.

The project began with absorbing the brief and collaborating with Farillio’s team and subject matter experts. From there, I developed the script, storyboard and footage selection before bringing the film together through animation, editing and sound.

My contribution

Script writingStoryboardingStock footage selectionMotion design / animationVideo editingSound editing

02 / Creative approach

Shape the story.
Make the identity move.

A connected process, from the brief and narrative to footage, brand graphics and the final render.

01 / Script & storyboard

Build the narrative

Translate the brief and team input into a story and visual sequence for the relaunch.

02 / Footage & motion

Connect image and identity

Curate stock footage and combine it with motion graphics in Farillio’s refreshed visual language.

03 / Edit & sound

Bring the film together

Shape the rhythm through video and sound editing, carrying the work through to the final render.

Farillio launch frame with a woman cycling, orange ribbon graphics and the words Making good things happen
Live-action imagery, bold typography and orange graphic forms bring the refreshed identity into the frame.

03 / The result

One launch film.
A wider brand presence.

The finished film lives on Farillio’s website, LinkedIn and social channels as a centrepiece of its brand presence.

My role spanned the full creative journey, connecting collaboration, scripting and storyboarding with footage curation, motion design, video editing and sound editing.

Farillio / Brand identity launch film

A refreshed brand.
Brought to life.

Story, footage and motion brought together to introduce Farillio’s next chapter.

Case study / 19Graphic & Brand

Microsoft Teams / Partner campaigns

Built for
connection.

One campaign story.
Across the working day.

Campaign content promoting Microsoft Teams among partners, spanning LinkedIn posts, internal communications, presentations and video.

Watch the video samples
Microsoft Teams Rooms partner webinar post showing a person using Teams on a laptop, with a purple event invitation overlay
MICROSOFT TEAMS / PARTNER CAMPAIGN CONTENT
Project
Microsoft Teams partner campaigns
Audience
Partner community
Formats
Social, internal communications, presentations & video
My contribution
Campaign asset creation across channels

01 / The campaign

A connected product.
A connected presence.

I created campaign content to promote Microsoft Teams among partners. The work extended across public-facing LinkedIn posts and internal channels, including Outlook postcards, posts, Teams messaging and PowerPoint presentations.

These different formats supported the same communication goal: bringing Microsoft Teams into the partner conversation through content suited to where people see, share and present information.

What I created

LinkedIn postsOutlook postcardsInternal communication postsTeams messagingPowerPoint presentationsCampaign videos

02 / Video samples

Campaigns in motion.
Three selected examples.

Select a sample to watch the campaign video. Each film is presented in its original proportions.

Video sample 01 / 03

Open video ↗

03 / Across the channels

From the feed.
To the team conversation.

The campaign work included assets for different communication settings: LinkedIn for partner-facing posts, Outlook postcards and Teams messages for internal communications, and PowerPoint for presentations.

The supplied Teams Rooms post demonstrates an event-led format, combining workplace imagery with an invitation, event details and a clear registration call to action.

Microsoft Teams / Partner campaigns

Different channels.
A shared purpose.

Social content, internal communications, presentations and video supporting Microsoft Teams partner promotion.

All work