Campaigns & delivery
Campaign planning and video delivery timelines to organise the work.
Zeeshan Mirza / Portfolio
A collection of motion, design and digital experiences. Different formats. The same love for a well-told story.
A little about meChoose a category to find the work you’re interested in.
Let’s make something meaningful
Accenture · Microsoft account
An animated, fully interactive onboarding simulation I designed for Accenture colleagues joining the Microsoft account.
Explore the experience
01 / The idea
Joining an account means getting to know a new world of teams, functions and connections. I designed Accenture Cosmos to introduce that world through an interactive journey.
The space theme gives the information a visual structure: galaxies represent markets, a solar system brings account areas together, and a space station introduces the Commercial Office. Animation and interactive navigation turn the introduction into a process of discovery.
02 / Inside the experience
The Commercial Office becomes a space station. Its labelled arms introduce functions such as Contract Management, Client Financial Management, Sales Operations and HR through a single visual hub.
Mobile RPG / Art direction & UI
A colourful mobile game where music, strategy and narrative choices shape a musician’s journey to stardom.
Explore the designArt direction · Visual design
UI design · Animations


01 / The experience
Busker Boss combines text-based strategy with RPG elements. Players take on the role of an emerging musician, navigating gigs, album releases, marketing decisions and relationships with fans and industry professionals.
My scope covered art direction, visual design, interface design and animations. The artwork brings an expressive, illustrated personality to a game shaped by choices and progression.
02 / Screens & visual development
03 / Interface direction
The amplifier-inspired screen brings familiar music equipment into the interface itself. Dials, textured surfaces and performance controls create a visual connection between the player’s decisions and the world of the game.


04 / Character & setting
The illustrated musicians and outdoor setting give the game a recognisable character. Bold colour and playful forms connect the home screen, character artwork and gameplay environment.

AR Game / Teaser film
An action-packed teaser for an augmented-reality zombie game, bringing its real-world premise to life through gameplay, motion and sound.
Watch the teaserOriginal teaser film · Sound on for the full experience
01 / The brief
Cold Blood Go uses augmented reality and mapping to bring a zombie invasion into the player’s surroundings. Players venture into the real world to locate and eliminate zombies.
The teaser needed to communicate both the game’s atmosphere and its AR premise. Working within a tight timeframe, I built the teaser almost from scratch, combining gameplay excerpts, graphic design, motion and immersive sound effects.
My scope
02 / Selected frames
Selected stills from the teaser, showing its title treatment, AR gameplay presentation and fire-driven typography.
A textured title reveal gives the teaser a cold, cinematic visual identity.
03 / The approach
The edit brings striking title sequences together with glimpses of the gameplay. The tablet view makes the augmented-reality concept tangible by placing the action against recognisable real-world surroundings.
Motion and sound effects carry the pace and tension, connecting the game’s technology with the energy of an action teaser.

Cold Blood Go / AR Game Teaser
The client praised the teaser for capturing the game’s theme. The project combined my visual and UI design contributions with a focused teaser-production role.
Customer Experience First / 2D explainer
A fully animated explainer introducing Customer Experience First across quoting, contracting and subscriptions.
Watch the explainerOriginal animated explainer · Sound on for the full experience
01 / The purpose
CX1 puts customer experience at the centre of quoting, contracting and subscriptions. The film introduces that approach through an accessible visual narrative.
I kept the audience at the forefront of the design, combining character animation, smooth text animation and transitions to communicate the concept clearly.
My contribution
02 / Selected visuals
Browse the supplied presentation image and four frames from the explainer. Watch the explainer above, then explore its character animation, typography and visual language through these selected frames.
An illustrated presenter and simple geometric graphics introduce subscriptions in an approachable visual language.
03 / The visual approach
A blue palette connects the character scenes with the illustrated landscapes. Simple shapes and open compositions give the text and central ideas a clear visual hierarchy.
The cycling and mountain imagery carries the story beyond process diagrams, creating a visual journey through people, customers and the ambition to become easier to do business with.


04 / Reach & response
11,000people the video was distributed toThe video received positive feedback following distribution. My contribution spanned partial script writing, storyboarding, graphics, animation, video editing and sound editing.
What is CX1? / 2D explainer
An audience-centred introduction to Customer Experience First, bringing business processes into an approachable animated story.
Mobile game / Art direction & UI
Art direction, visual design and animation for a mobile casino game, bringing a rich purple-and-gold world to the screen.
Explore the interfaceArt direction · Visual design
UI design · Animations

The project
I worked on art direction, visual design, UI design and animations for Casino Master, a mobile casino game covering card games and slot-machine experiences.
I designed the game’s interface and supporting screens, with attention to usability and consistency across gameplay, menus and promotional content.
02 / Interface showcase


Action trailer / Contest entry
A contest trailer shaped from supplied gameplay footage, combining storyboarding, 3D animation, motion design, editing and sound.
Watch the trailerContest trailer · Created from supplied gameplay footage · Sound on for the full experience
01 / The brief
The contest invited video editors and VFX artists to create a trailer using clips supplied through the contest portal. Set on the fictional Mediterranean island of Medici, Just Cause 3 provided a world of high-energy, third-person action to work with.
I shaped the supplied footage into a dynamic trailer, selecting and sequencing gameplay moments to create a connected narrative. My contribution covered storyboarding, 3D animation, motion design, video editing and sound editing.
My scope
02 / Selected frames
Four stills from the trailer, moving from a metallic title treatment to road action, character-led gameplay and coastal spectacle.
A coastal road sequence brings vehicles, landscape and a helicopter into the same action frame.
03 / The approach
The challenge was to bring individual gameplay clips together as a trailer with a sense of direction. Shot selection and sequencing connected moments of movement, character action and larger-scale spectacle.
3D animation, motion design and sound editing formed part of my wider contribution, supporting the trailer’s cinematic treatment alongside the gameplay edit.

Just Cause 3 / Contest trailer
A competition entry created from supplied game clips. Game imagery and brand marks belong to their respective owners.
E-book / Art direction & visual storytelling
An e-book bringing Microsoft Surface Hub and Teams Rooms together through imagery, infographics and a considered editorial design.
Explore the design
01 / The story
Better Together explores how Microsoft Surface Hub and Microsoft Teams support collaboration, productivity and communication. The e-book connects the technology with the people and working environments it serves.
As art director, visualizer and graphic designer, I shaped an informative visual experience. My approach combined curated imagery, thoughtful infographics and interactive elements to make technical concepts easier to understand.
My scope
02 / Selected designs


Introduction video / Animated report summary
A fully animated summary of Ola Mobility Institute’s 2021 ATOM report, explaining an autonomous, on-demand public transport concept through simple, fluid motion.
Watch the filmAnimated summary of the 2021 report · Sound on for the full experience
01 / The brief
The 2021 ATOM report proposed shared, connected, electric and AI-led public transport: a demand-responsive service on access-controlled roads. It presented an alternative to metro rail and Bus Rapid Transit Systems, with the aim of supporting equitable, efficient and clean urban mobility in India.
I created a fully animated summary of the report, following Ola Mobility Institute’s brand guidelines. The film introduced the concept and its variants through smooth, simple animation, making the transport system easier to follow.
My scope
02 / Selected animation frames
Three stills from the animated film move between the vehicle’s technology, an annotated route system and an isometric urban scene.
An annotated isometric vehicle introduces its GPS, lidar, charging point, camera, sensors and other components.
03 / Visual approach
The isometric view connects vehicle details with roads, stations and the surrounding city. Labelled callouts explain the individual parts, while the wider scenes show how those parts relate to the proposed transport network.
A restrained palette, clear typography and simple motion keep the explanation aligned with Ola Mobility Institute’s brand. The emphasis is on helping the audience understand the concept as the film moves between different scales.

ATOM by OLA / Introduction video
Design consulting, storyboarding, animation, video editing and sound editing brought together to communicate a proposed future for urban mobility.
Social media reels / Selected work
Campaign energy and a personal celebration. Two vertical films exploring how motion, visual design and editing can give a short story its own character.
Social & short-form / Selected work
Two different briefs, each shaped through visual design and motion around its audience and occasion.
Creator collaboration / YouTube & social media
Campaign planning, editing, animation and thumbnail design for Capri Lilly’s YouTube and Instagram content.
Food, personality and storytelling, shaped for different screens.


Creator audience snapshot
Channel figures at the time of this portfolio update.
01 / The collaboration
My work with Capri Lilly covered both the planning and creative production of YouTube and social media content. I planned campaigns, organised video delivery timelines and assessed the supplied shots to select the right footage for each edit.
I then brought the material together through video editing and animation, alongside engaging thumbnail designs. The work connected production planning with the details that shape the finished viewing experience.
Campaign planning and video delivery timelines to organise the work.
Reviewing the shots and selecting the footage that best serves the video.
Video editing and animation to bring the selected material together.
Engaging thumbnails that give the videos a clear first impression.
02 / YouTube samples
Two selected films from Capri Lilly’s channel, showing the longer-form side of the collaboration.
03 / Instagram samples
Two selected Reels from Capri Lilly’s Instagram, embedded directly from the original posts.
Capri Lilly / YouTube & social media
Campaign planning, delivery scheduling, footage selection, video editing, animation and thumbnail design for creator-led content.
Technology Quotient / Animated explainer
A fully animated 2D explainer helping learners understand the Technology Quotient platform and its assessment scoring process.
Watch the explainerFully animated 2D explainer · Sound on for the full experience
01 / The learning challenge
The Technology Quotient learning series introduces next-generation technologies, including Cloud, Agile and DevOps, Artificial Intelligence, Automation, Blockchain, Data, Enterprise Platforms and Security.
The explainer was created to help learners navigate the platform and understand how assessment scoring works. My focus was to simplify the explanation, making the experience accessible and easier to follow.
My scope
02 / Creative approach
Writing, visual design and motion working together to explain a learning experience.
Organising the explanation around the platform and the assessment scoring process.
Translating the information into graphics that support the learner’s understanding.
Bringing the graphics together through 2D motion and sound effects.
03 / My contribution
I worked across script writing, storyboarding, graphic design, motion design and SFX. That connected role allowed me to carry the explanation from its initial structure through to the animated film.
Throughout the process, the priority was clarity: helping the target audience understand the platform and its assessment scoring without adding unnecessary complexity.
Technology Quotient / Explainer video
An animated introduction that makes the platform and its scoring process easier to grasp.
Cloud Strategies / Motion graphics
A motion-graphics film introducing GenCloud through the challenges of hybrid and multicloud management, then bringing its platform capabilities into focus.
Watch the filmMotion-graphics product introduction · Sound on for the full experience
01 / The story
The film opens with the complexity of managing hybrid and multicloud environments: migration between clouds, workload sharing and the difficulty of tracking costs across different billing models.
It then introduces GenCloud as a generative cloud management platform. The narrative moves from cost pressure and operational complexity to the platform’s deployment, networking, storage, load-balancing and security capabilities, closing with an invitation to book a demo.
02 / Selected frames
Two stills show the film’s luminous cloud imagery, warm typography and dark blue visual setting.
A glowing cloud sits between the hybrid and multicloud labels, establishing the subject within a dark, spacious composition.
03 / Visual direction
The supplied frames pair a near-black and deep blue backdrop with soft cloud gradients and warm, light typography. Fine outlines and a subtle dotted field connect the compositions without competing with the main message.
In the networking frame, a rounded panel brings the feature title and a connected globe into one composition. The treatment carries the film from an abstract cloud concept towards a specific platform capability.
Cloud Strategies / Motion graphics
A product story moving from the challenges of cloud management to an introduction to GenCloud’s capabilities.
Into Space / Animated science-fiction film
An animated story that begins with an asteroid warning and asks what it would take for humanity to start again on another planet.
Watch the filmA story of discovery, uncertainty and starting again · Sound on for the full experience
01 / The story
A telescope detects a previously unseen cluster of asteroids heading towards the solar system. With a threat roughly a century away, the conversation turns to plans for a space colony and the possibility of beginning again on another planet.
The dialogue moves beyond the technology needed to make a planet liveable. Its central question is about people: whether humanity could build a civilisation again, and what kind of help that would require.
My contribution
02 / Selected frames
Four stills move from a distant planet and a space telescope to the approaching asteroids and a possible future colony.
A luminous planet and a deep star field establish the scale and atmosphere of the story.
03 / Visual storytelling
The space scenes use dark blue and violet tones, atmospheric lighting and a sense of depth to introduce discovery and uncertainty. The telescope and asteroids make the opening conversation tangible.
The colony scene brings the story closer to people. Habitat structures, a planted growing area, a rover and a small group of astronauts turn the idea of starting again into a place the viewer can imagine.

Into Space / Animated film
Ideation, storyboarding, visuals and animation brought together around a story about humanity’s ability to begin again.
Flow Fitness / App teaser
A fitness app teaser that brings everyday progress to life through expressive 2D animation, integrated 3D scenes and a carefully paced soundtrack.
Watch the filmOne step towards everyday progress · Sound on for the full experience
01 / The brief
The teaser introduces Flow Fitness as a digital coach for measuring, tracking and improving a fitness journey. Its message is simple: meaningful change can begin with a single step.
The film connects that idea to the app’s featured tools: discovering nearby gyms, monitoring sleep, tracking calories and counting steps. Motion turns each feature into a visual moment within the wider journey.
My contribution
02 / Selected frames
Four frames trace the transition from bold typography and character animation to dimensional scenes built around the app.
A close-up step, bold typography and geometric outlines introduce the film’s central idea.
03 / Visual storytelling
The opening pairs a black grid with bold white type, geometric outlines and a bright animated character. The simple visual language keeps the message immediate and gives the movement room to carry the story.
The later scenes integrate 3D environments around the app interface: gym equipment for discovery and a spiral staircase for step tracking. After Effects lighting helps bring these elements together, while music and SFX support the rhythm of the reveal.

Flow Fitness / App teaser
A complete motion story spanning ideation, visualisation, storyboarding, 2D design and animation, 3D integration, lighting, music and SFX.
Deloitte / Learning on Demand
An animated introduction to Deloitte’s Learning on Demand storefront, bringing the idea of one place for learning resources into focus.
Watch the filmAn introduction to finding the right learning resource · Sound on for the full experience
01 / The learning challenge
Learning happens at every stage of a career, but finding the right path can mean searching across platforms, bookmarks and business sites. The film begins with that familiar frustration before introducing a simpler starting point.
Learning on Demand, powered by Project 120, is presented as Deloitte’s learning storefront: a single landing page connecting more than 120 learning and development resources. The video explains its categorisation, personalised business links and access from different locations and devices.
My contribution
02 / Creative approach
A narrative that moves from the challenge of discovery to the value of learning at every career stage.
Build the sequence around a recognisable search problem, then introduce the storefront and its purpose.
Combine 2D design and animation with 3D integration and After Effects lighting to give the explanation depth.
Support the visual progression with music and sound effects, carrying the viewer through the introduction.

03 / The message
The film connects the platform to practical career moments: keeping skills sharp, upskilling for a project, improving coaching techniques and stepping into a leadership role.
My work spanned ideation, visualisation, storyboarding, 2D design and animation, 3D integration, lighting in After Effects, music and SFX. These elements come together around a clear message: one starting point for continued growth.
Deloitte / Learning on Demand
An animated introduction connecting resource discovery with everyday learning and career development.
Deloitte Tax / RPA introduction
A 2D animated introduction to robotic process automation, explaining how software bots can support repetitive work within Deloitte Tax.
Watch the filmIntroducing bots, rules-based tasks and a different way of working · Sound on for the full experience
01 / The communication challenge
The film opens with familiar tax workflows: creating e-file packages, printing and uploading pro forma returns, and reviewing XML packages. These examples give an abstract technology an immediate connection to everyday work.
It introduces RPA as software that performs repetitive, rules-based tasks. An Excel macro analogy provides a familiar starting point before the explanation expands to bots working across applications and alongside people.
My contribution
02 / Creative approach
A practical sequence connecting the definition of RPA to the work it supports and the people it helps.
Ground the explanation in recognisable tasks, then move through the bot concept, its benefits and the wider programme.
Use 2D design and animation to organise the information, with typography and geometric forms supporting the introduction.
Bring sound and movement together to support the explanation and carry the viewer between ideas.

03 / The message
The film presents bots as collaborators that take on standardised tasks, giving people more time for client meetings, presentations and work that needs human input. It also explains their potential to reduce manual errors and streamline processes.
The closing section introduces the U.S. Tax RPA Center of Excellence and its role in coordinating the programme. My contribution covered ideation, visualisation, storyboarding, 2D design and animation, music and SFX.
Deloitte Tax / RPA introduction
An animated explanation of automation built around the everyday work of its audience.
FreeBon Tees / T-shirt design
A collection of T-shirt graphics exploring space, animal imagery and expressive visual styles, presented as artwork and apparel mockups.
Explore the designs
The project
I created T-shirt graphics for FreeBon Tees, working across visualisation, graphic design and print design.
The project involved developing the artwork and presenting it on apparel mockups to show its intended application.
My contribution
02 / Selected designs
Farillio / 2025 brand relaunch
A brand identity launch film combining curated stock footage with purposeful motion graphics, built around Farillio’s new visual language.
Watch the filmIntroducing the refreshed Farillio identity · Sound on for the full experience
01 / The brief
Farillio’s 2025 brand relaunch called for a film that could introduce its refreshed identity with clarity and energy. I created a brand promotional video blending curated stock footage with motion graphics built around the new visual language.
The project began with absorbing the brief and collaborating with Farillio’s team and subject matter experts. From there, I developed the script, storyboard and footage selection before bringing the film together through animation, editing and sound.
My contribution
02 / Creative approach
A connected process, from the brief and narrative to footage, brand graphics and the final render.
Translate the brief and team input into a story and visual sequence for the relaunch.
Curate stock footage and combine it with motion graphics in Farillio’s refreshed visual language.
Shape the rhythm through video and sound editing, carrying the work through to the final render.

03 / The result
The finished film lives on Farillio’s website, LinkedIn and social channels as a centrepiece of its brand presence.
My role spanned the full creative journey, connecting collaboration, scripting and storyboarding with footage curation, motion design, video editing and sound editing.
Farillio / Brand identity launch film
Story, footage and motion brought together to introduce Farillio’s next chapter.
Microsoft Teams / Partner campaigns
Campaign content promoting Microsoft Teams among partners, spanning LinkedIn posts, internal communications, presentations and video.
Watch the video samples
01 / The campaign
I created campaign content to promote Microsoft Teams among partners. The work extended across public-facing LinkedIn posts and internal channels, including Outlook postcards, posts, Teams messaging and PowerPoint presentations.
These different formats supported the same communication goal: bringing Microsoft Teams into the partner conversation through content suited to where people see, share and present information.
What I created
02 / Video samples
Select a sample to watch the campaign video. Each film is presented in its original proportions.
03 / Across the channels
The campaign work included assets for different communication settings: LinkedIn for partner-facing posts, Outlook postcards and Teams messages for internal communications, and PowerPoint for presentations.
The supplied Teams Rooms post demonstrates an event-led format, combining workplace imagery with an invitation, event details and a clear registration call to action.
Microsoft Teams / Partner campaigns
Social content, internal communications, presentations and video supporting Microsoft Teams partner promotion.